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On 28 Jul 2002 23:07:45 -0400, "Rafal 'Raf256' Maj" <raf### [at] raf256com>
wrote:
>I suggest - glass, maybe media inside glass, and :
>a) area_light x*10,y,10,1 to make line area lights
c) is better, as area lights only behave as expected when it comes to
shadows.
>b) maybe use emitting media with radiosity to make madia realy emit light ?
This could prove to be slow...
>c) use many light_sources placed inside each neone part i.e. in loop
Probably the best solution, yes. Especially when you add emitting
media to fake the glow.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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